Tag Archives: mmo

Massively Multiplayer Thoughts

I played Eve-Online for some con­sid­er­able time.  What I’ve real­ized is that online mas­sive­ly mul­ti­play­er games seem to share it’s sim­plis­tic graph­ics require­ments.  I remem­ber there being (at one point) a big stink about the game final­ly drop­ping sup­port for … Con­tin­ue read­ing

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Fallen Earth Review

Gamers First’s Fal­l­en Earth became free-to-play this week­end.  I have enjoyed a num­ber of for­ays into post-apoc­a­lyp­tic land­scapes (Fall­out 3, Fall­out New Veg­as, Rage; even Left 4 Dead is, in some respect post-apoc­a­lyp­tic); so I expect­ed to enjoy Fal­l­en Earth.  … Con­tin­ue read­ing

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Thoughts on Eve Online (… and WoW and FarmVille … and…)

…after Pavlov’s famous exper­i­ment where a dog could be expect­ed to sali­vate after cer­tain con­di­tion­ing, a man called Skin­ner extend­ed this work with some rather inter­est­ing results… specif­i­cal­ly that the reward sys­tem could be even more effec­tive if it was some­what unpre­dictable and still peri­od­ic… Con­tin­ue read­ing

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